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Civ 5 remove holy city
Civ 5 remove holy city












There is no API to set a unit's religion.Ī civilization that doesn't have at least two overrides (unique units/buildings) will not appear in the civilization selection screen.ĭeleting them causes the game to crash. There is about no API to control it (no way to add/remove spies for example).

  • No more than 22 major civilizations and 41 city states.
  • The base game with all DLC and expansion have about 165 promotions, so mods are restricted to less than 35 promotions in total. No terraforming mod.Īny promotion after that is added to every unit in the game. When they require an update of the 3D mesh (changing the TerrainType or the PlotType, and removing a feature), this one is not dynamically updated, the game needs to be reloaded.

    civ 5 remove holy city

    Now the diplomacy UI may be slightly modded though bonuses, and the fact that a mod can give orders to units opens a theoritical way to override the tactical and strategical UI although the daunting amount of work required and the involved CPU cost when comparing to Lua to C++ probably just makes this an illusion. Most of it is processed on the C++ side and the API exposes almost no hooks to replace, trigger or prevent the standard behaviors.

    civ 5 remove holy city civ 5 remove holy city

    Since the pre-G&K patch the combat is no longer moddable. Although a paper has been published that explains how the algorithm works, the details of the implementation are unknown and as of August 2012 there is not tool to read or write them. This page is a part of the Civ5 Modding Tutorials.














    Civ 5 remove holy city